//==============================================================================
// Hero Brun_anim.txt
//==============================================================================

//==============================================================================

import tartarian gate birth_anim.txt
//==============================================================================
define FireFoot
{
   set hotspot
   {
      version
      {
		Visualparticle Special N Fire Giant FireFoot
      }
   }
}

//==============================================================================
define FireHand
{
   set hotspot
  {
      version
      {
         Visualparticle Special N Fire Giant FireHand Charging
      }
   }
}

//==============================================================================
define norsebirthSFX
{
   set hotspot
   {
      version
      {
         VisualParticle SFX N Myth Unit Birth Effect
      }
   }
}

//==============================================================================
define Axe
{
	SetSelector
	{
		set hotspot
		{
version
      {
		Visual Attachments N Axe 2handed Iron
		}
	}
}
}
//==============================================================================
define soundwave
{
   set hotspot
   {
      version
      {
			Visualparticle Special N Einheriar HornEffect
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
	set hotspot
      {
	Version
	{
                   Visual Special N Einheriar_BirthA
				connect HOTSPOT norsebirthSFX hotspot
				ReplaceTexture Special N Einheriar/hero brun
				ReplaceTexture special n einheriar head/hero brun head
				connect RightHand Axe hotspot
				connect LeftHand Axe hotspot
       }
   }
}
}
//==============================================================================
anim Idle
{
   SetSelector
   {
	set hotspot
      {
	Version
	{
                   Visual Special N Einheriar_IdleA
				connect HOTSPOT norsebirthSFX hotspot
				connect RightHand Axe hotspot
				connect LeftHand Axe hotspot
				ReplaceTexture Special N Einheriar/hero brun
				ReplaceTexture special n Einheriar head/hero brun head
}
       }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
	set hotspot
      {
	Version
	{
                   Visual Special N Einheriar_BoredA
				connect HOTSPOT norsebirthSFX hotspot
				ReplaceTexture Special N Einheriar/hero brun
				ReplaceTexture special n einheriar head/hero brun head
				connect RightHand Axe hotspot
				connect LeftHand Axe hotspot
       }
   }
}
}
//==============================================================================
anim Flail
{
   SetSelector
   {
	set hotspot
      {
	Version
	{
                   Visual Special N Einheriar_FlailA
				connect HOTSPOT norsebirthSFX hotspot
				ReplaceTexture Special N Einheriar/hero brun
				ReplaceTexture special n einheriar head/hero brun head
				connect RightHand Axe hotspot
				connect LeftHand Axe hotspot
       }
   }
}
}
//==============================================================================
anim Death
{
   SetSelector
   {
	set hotspot
      {
	Version
	{
                  Visual Special N Einheriar_deathA
				connect HOTSPOT norsebirthSFX hotspot
				ReplaceTexture Special N Einheriar/hero brun
				ReplaceTexture special n einheriar head/hero brun head
				connect RightHand Axe hotspot
				connect LeftHand Axe hotspot
				connect Leftfot tartariangatebirth
       }
   }
}
}
//==============================================================================
anim Attack
{
   SetSelector
   {
	set hotspot
      {
         version
         {
            Visual Special N Einheriar_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.50 true   
                  tag SpecificSoundSet 0.42 false SwordSwing checkVisible 
//-- end auto generated section
				ReplaceTexture Special N Einheriar/hero brun
				ReplaceTexture special n einheriar head/hero brun head
				connect RightHand Axe hotspot
				connect LeftHand Axe hotspot
         }
			version
         {
            Visual Special N Einheriar_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.63 true   
                  tag SpecificSoundSet 0.42 false SwordSwing checkVisible 
//-- end auto generated section
				ReplaceTexture Special N Einheriar/hero brun
				ReplaceTexture special n einheriar head/hero brun head
				connect RightHand Axe hotspot
				connect LeftHand Axe hotspot
         }
      
      }
   }
}

//==============================================================================
anim Gore
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Special N Einheriar_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.50 true   
                  tag SpecificSoundSet 0.42 false SwordSwing checkVisible 
//-- end auto generated section
				ReplaceTexture Special N Einheriar/hero brun
				ReplaceTexture special n einheriar head/hero brun head
				connect RightHand Axe hotspot
				connect LeftHand Axe hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
  {
	Version
	{
            Visual Special N Einheriar_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.80 true   
//-- end auto generated section
				ReplaceTexture Special N Einheriar/hero brun
				ReplaceTexture special n einheriar head/hero brun head
				connect RightHand Axe hotspot
				connect LeftHand Axe hotspot
         }
      }
}
}